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C

cancelDamage(EntityDamageEvent) - Method in class io.github.djtpj.trait.traits.DamageCanceller
 
changeDamage(EntityDamageEvent) - Method in class io.github.djtpj.trait.traits.DamageTakenModifier
 
changeMessage(PlayerDeathEvent) - Method in class io.github.djtpj.trait.traits.DeathMessageModifier
 
changeSpawn(PlayerRespawnEvent) - Method in class io.github.djtpj.trait.traits.DimensionSpawn
 
compareItems(ItemStack, ItemStack) - Static method in class io.github.djtpj.ItemComparer
 
CompoundTrait - Class in io.github.djtpj.trait
A CompoundTrait is a way to combine several Simple Traits into one that is viewed as such in the OriginPicker
CompoundTrait(String, String, ChatColor, Material, Trait.Type, Trait...) - Constructor for class io.github.djtpj.trait.CompoundTrait
 
CooldownSimpleTrait - Class in io.github.djtpj.trait.traits
A CooldownSimpleTrait is an SimpleTrait that provides the tools to program in a cooldown.
CooldownSimpleTrait(long) - Constructor for class io.github.djtpj.trait.traits.CooldownSimpleTrait
 
CooldownSimpleTrait(String, String, ChatColor, Material, Trait.Type, long) - Constructor for class io.github.djtpj.trait.traits.CooldownSimpleTrait
 
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